GPU physics engine and instanced skeletal mesh renderer : r/unrealengine
HŌRU on Twitter: "Instanced skeletal meshes, one million of them @ 260 FPS. Very early prototype using my fancy pants DirectX12 army renderer in Unreal #ue4 #rendering #gamedev #screenshotsaturday https://t.co/GRJWMjoSwG" / Twitter
WIP, PLUGIN] SKELOT - optimized instanced skeletal mesh rendering - Game Development - Epic Developer Community Forums